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Jochitek Arena
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Early access

Early access

For game publishers & platform partners

Jochitek operates Jochitek Arena at arena.jochitek.com. Contact: [email protected]

What the product is

A multi-tenant tournament operating system for esports organizers: configuration compiles into a versioned plan, brackets and registration run in production today, and results are recorded through a deterministic score ledger. Public pages show standings when an organizer publishes an event.

What works today (without your API)

  • Create and publish brackets for many titles (including custom titles)
  • Player registration and check-in
  • Staff-confirmed results on the referee desk
  • Public bracket and standings pages

We do not claim automated official results for any publisher title until an integration is verified end-to-end.

Why we request API access

With an approved key or production product registration we will:

  • Look up player accounts players voluntarily link for a tournament
  • Fetch completed match payloads for matches bound to that event
  • Map verified outcomes into our append-only ledger so brackets advance from official data instead of staff entry alone

We will not:

  • Scrape unrelated player data or resell stats
  • Store API keys in browsers or public repositories
  • Let AI or unverified telemetry decide winners, penalties, or prizes
  • Bypass your rate limits or terms of use

Trust & safety posture

  • Privacy — includes how publisher API data is handled
  • Terms — early-access operational terms
  • How it works — honest autonomy levels
  • Games catalog — per-title status, no fake “live” badges
  • Site verification for Riot: /riot.txt

Demo path for reviewers

  1. Open the public site and Games / Product pages
  2. Sign in → Run tournament → create a staff-run event
  3. Confirm a result on the referee desk
  4. View the public bracket page for that event

Questions about an application: [email protected]

Jochitek Arena by Jochitek

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