Early access

Games

Each title shows what organizers can rely on today. Official result ingest is unavailable until a publisher integration is verified end-to-end — the manual referee path always works.

  • Custom / any titleUnavailable

    Universal manual referee path. Use for any game without a live adapter — including titles you add later.

    Winners are entered on the referee desk. No publisher API required.

  • PUBG: BattlegroundsUnavailable

    Publisher: Krafton

    Battle royale tournaments (squads/duos/solo). Official PUBG Developer API for match & player data after Krafton issues a key.

    Krafton PUBG API key pending. You can create this tournament now — results use the manual referee until the official adapter is live. Apply at developer.pubg.com.

  • ValorantUnavailable

    Publisher: Riot Games

    5v5 tactical FPS. Official Riot APIs + RSO for account link and match ingest after production approval.

    Riot production + RSO pending. Create now with manual referee; auto results after approval.

  • League of LegendsUnavailable

    Publisher: Riot Games

    5v5 MOBA. Riot account + match-v5 lookup stub available when RIOT_API_KEY is set locally. Auto winner → ledger not wired yet.

    Dev: set RIOT_API_KEY for organizer smoke endpoints (/v1/adapters/lol/dev/*). Production/public use needs a registered Riot product — development keys must not power the public site. Tournament winners still use the referee desk.

  • Teamfight TacticsUnavailable

    Publisher: Riot Games

    Auto-battler. Riot TFT match APIs after production access.

    Planned Riot TFT adapter. Manual referee until then.

  • Counter-Strike 2Unavailable

    Publisher: Valve

    5v5 tactical FPS. Server log / partner integrations — no drop-in public match API like PUBG.

    No public organizer match API yet. Run with manual referee (or future server plugin adapter).

  • Dota 2Unavailable

    Publisher: Valve

    5v5 MOBA. Steam Web API / game coordinator paths TBD.

    Planned. Manual referee until a verified Valve path ships.

  • Rocket LeagueUnavailable

    Publisher: Epic Games

    3v3 / 2v2 vehicular soccer. Epic partner APIs TBD.

    Planned. Manual referee until Epic access is confirmed.

  • Overwatch 2Unavailable

    Publisher: Blizzard

    5v5 hero shooter. Blizzard API access TBD.

    Planned. Manual referee until Blizzard access is confirmed.

  • Apex LegendsUnavailable

    Publisher: Electronic Arts / Respawn

    3v3 battle royale. EA/Apex APIs are gated.

    Planned. Manual referee until an official API path is verified.

  • FortniteUnavailable

    Publisher: Epic Games

    Battle royale / custom tournaments. Epic partner APIs TBD.

    Planned. Manual referee until Epic tournament APIs are verified.

  • Marvel RivalsUnavailable

    Publisher: NetEase

    6v6 hero shooter. No NetEase official public tournament API confirmed — unofficial community APIs are not used as match truth.

    No official public API verified. Manual referee only — we will not invent NetEase endpoints.

  • Rainbow Six SiegeUnavailable

    Publisher: Ubisoft

    5v5 tactical FPS. Ubisoft partner APIs TBD.

    Planned. Manual referee until Ubisoft access is confirmed.

  • Call of DutyUnavailable

    Publisher: Activision

    Various CoD titles / Warzone. Activision APIs are heavily gated.

    Planned. Manual referee until an official path is verified.

  • Street Fighter 6Assisted

    Publisher: Capcom

    1v1 fighting game. Commonly run via manual / Challonge-style reporting.

    Manual referee is the standard path for FGC brackets today.

  • Tekken 8Assisted

    Publisher: Bandai Namco

    1v1 fighting game. Manual referee path.

    Manual referee is the standard path for FGC brackets today.

  • Super Smash Bros. UltimateAssisted

    Publisher: Nintendo

    1v1 / crews. Manual referee path.

    Manual referee is the standard path for Smash brackets today.

  • EA Sports FCUnavailable

    Publisher: Electronic Arts

    1v1 / 2v2 football. EA APIs TBD.

    Planned. Manual referee until EA access is confirmed.

  • Mobile Legends: Bang BangUnavailable

    Publisher: Moonton

    5v5 mobile MOBA. Partner APIs TBD.

    Planned. Manual referee until Moonton access is confirmed.

  • League of Legends: Wild RiftUnavailable

    Publisher: Riot Games

    5v5 mobile MOBA. Riot access TBD.

    Planned. Manual referee until Riot Wild Rift access is confirmed.

  • Free FireUnavailable

    Publisher: Garena

    Mobile battle royale. Partner APIs TBD.

    Planned. Manual referee until Garena access is confirmed.

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